The Game Assembly; Group project 6 - 3D Platformer (2026)
Catstronaut: Mission ImPAWssible is one of the many games I've helped develop in my time at The Game Assembly Malmö. The project was made in our own engine and took a total of 15 weeks (half time) and a team of 21 people. The gameplay is inspired by Super Mario 64 and the art slyle imitates the one of Astrobot. In Catstronaut you, play as cat... astronaut that visits colorful planets to collects it's lost cargo. My contributions to the development includes designing the player and spaceship, all UI assets, most pick ups, some environmental assets and some setdressing.
Gameplay footage