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The Mosquito

The Mosquito is one of my portfolio projects created at The Game Assembly Malmö. Everything you see here took around 7 weeks and a lot of research. My goal with the project was to design and create a body horror creature that embodies a feeling of fear and disgust.

Through the course of making this I’ve gotten the chance to develop my skills in softwares such as Substance Painter and Zbrush as well as learn more about shader creation and lighting in Unreal Engine.

Special thanks to my educators at The Game Assembly and wonderful classmates who have always been there whenever I’ve needed their support. I even want to thank Tim Lee for rigging The Mosquito and Jonathan Perjons who helped me pose the model. I strongly recommend you to check out their work!

Tim Lee - https://tim-lee.carrd.co/
Jonathan Perjons - https://jonathan-perjons.carrd.co/

Handpainted Substance Designer material that alows to paint on gore in Substance Painter

Iridescent wing shader