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Kindred

Kindred is one of my portfolio projects created at The Game Assembly Malmö. Everything you see here took around 4 weeks. My goal with the project was to recreate Grady Fredericks “Kindred” illustration.
Through the course of making this I’ve focused on developing my skills in shader creation and lighting in Unreal Engine.
Special thanks to my educators at The Game Assembly and wonderful classmates who have always been there whenever I’ve needed their support. I even want to thank Keiren Wall for creating and giving me access to his six way lighting fog cards and Grady Fredrick for allowing me to recreate his work in 3D. I strongly recommend you to check out their work!

Keiren Wall; https://keirenwall.com/
Grady Frederick: https://www.artstation.com/gradyart