The Game Assembly; Group project 2 - Mobile Puzzle Game (2024)
Flesh In The Cogs is one of the many games I've helped develop in my time at The Game Assembly Malmö. The project took a total of 6 weeks (half time) and a team of 12 people. The gameplay is inspired by Laura Croft Go with a steam punk, cosmic horror theme. My contributions to the development includes designing and modeling the player, a patrolling enemy, the pick up, the intro and outro slideshow, concept art and art direction. I was even the project coordinator for the team.