The Game Assembly; Group project 1 - Infinite runner (2024)
Duck Duck Die is one of the many games I've helped develop in my time at The Game Assembly Malmö. The project took a total of 6 weeks (half time) and a team of 14 people. The gameplay is inspired by Race the Sun and aims to communicate a positive feel with a touch of disturbing themes. My contributions to the development includes designing and modeling a monstrous fish, crocodile, the intro and outro slideshow, a few props and some set dressing. I was even the project coordinator for the team.